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STA Blog

What’s the Story

July 19, 2017 By Ben Liu

I’m starting to wrap up the what’s the story flash animation for one of the kids pages on TBH.

The difficult part has been the beginning and ending which have both been animation heavy.

The in between scenes have been laid out, all that is left is to add some small animations and click events.

Filed Under: Uncategorized

Russian 406 Scenes

July 17, 2017 By Aidan Kessler

These are illustrated backgrounds for the Russian 406 course. These are used to tell the story of Polina and Oleg (the hedgehog) who help illustrate different Russian language concepts.

Filed Under: 2016 - 2017, Uncategorized

TD 301 Locations

July 17, 2017 By Aidan Kessler

From the upcoming Introduction to Theater and Dance course, these iconic buildings are used as map markers during the short “history” segments of each class to illustrate important cities and regions. The icons are placed on a map to illustrate where in the world the students are looking at theater each week.

Filed Under: 2016 - 2017, Uncategorized

TD 301 Transportation

July 17, 2017 By Aidan Kessler

Also for the Intro to Theater and Dance (history segments) these are some of the modes of transport that illustrate the travel of theater between parts of the world. Each mode of transport (mostly ships) is illustrated in a style that matches prevailing visual styles in the region at the time.

Filed Under: 2016 - 2017, Uncategorized

Kincaid Kids

July 16, 2017 By Nick Lavigne

Redoing the kincaid creatures interactive in canvasser, we had to add conditionals (true/false statements) to canvasser to get this one to work:

 

https://dev.texasbeyondhistory.net/canvasser_content/kincaid-kids/kincaid-kids.html

 

 

Filed Under: Uncategorized

Particle System for TBH

July 16, 2017 By Nick Lavigne

One of the challenges of redoing TBH was to redo the animations, especially the rain animations. The current way Canvasser worked meant that for each rain drop we would need a separate animation with a separate object, which meant ALOT of objects. Ruben and I (mostly Ruben) came up with the idea of using a particle system with raindrops as the individual particles. We think it looks more natural and is also a lot easier to implement. Here are the before and after videos:

Filed Under: Uncategorized

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